In 2000, computers will think itÕs
1900. What if theyÕre right?
by Jack Neely
In just 22 months, computers' two-digit codes will hit 00. Buckshot.
Double-naught. Being the dumb machines they are, they'll assume they're
subtracting 99 years instead of adding one. As far as computers are concerned,
the year 2000 is the year 1900, and any nit-picking about what century it
is irrelevant human nonsense. Convinced the anachronism will cause mass hysteria
of catastrophic proportions, insurance companies are now offering expensive
policies to cover the losses.
To me, there's a concern about this that goes beyond computers merely
malfunctioning. You know as well as I do that America has a long tradition
of doing whatever technology tells us to do. As soon as any new technology
appears on the scene, we change our lives to make it feel welcome. When the
automobile arrived, we rearranged our whole landscape, architecture, atmosphere,
and lifestyles to suit it. In the last decade alone, Americans have spent
trillions in car payments, insurance, gasoline, repairsand endured
foreign-policy embarrassments. Back in the '80s, we humans may have had our
doubts about Saddam Hussein, but our cars liked him very, very much. They
whispered that we should send him millions of dollars and our best military
intelligence. So we did.
Americans follow technology's lead, even when technology's advice is irrational.
For that reason, I don't doubt that if computers tell us it's really 1900,
well, it will indeed be 1900. Computers will make it so.
It'll be an adjustment for most of us, so it's urgently important to ready
ourselves for the likelihood that in less than two years we'll be living
in the late Victorian era, the McKinley Administration, the Gilded Age.
So as a public service, here's a quick primer to life in 1900:
* You'll find it fairly easy to get the hang of reading the front page of
the Journal & Tribune. Little of the world news will seem unfamiliar:
violence in South Africa, unrest in Bosnia and the Philippines. However,
you might be surprised that socialist and even communist aren't
bad words, even in Knoxville where socialists often give well-attended speeches.
Nihilists and anarchiststhose are the bad guys. By the way, if you
meet a guy named Leon Czolgosz, speak softly and give him a wide berth.
* You'd better drop by the barber shop. Mustaches, popular for 40 years,
are, like, skidoo. Beards you see mostly on elderly judges, professors,
and Civil War veterans. Long hair for men is considered old-fashioned; if
you're a man with long hair, it's most likely long gray hair.
* Then go by the haberdasher's and get you some real clothes. If you show
up in 1900 dressed as you are now, they'll take you for an uneducated wage
slave and send you into the mines. But you can get a pretty good three-piece
suit for a sawbuck. Ask the clerk's help and select your wardrobe carefully.
* Popular music's a combination of sentimental piano ballads, ragtime, Sousa
marches, and minstrel-show blues. Here in Knoxville, it's mostly rich people
who have record players. But if they have a few nickels in their pockets,
they've got dancehalls and saloons and Vaudeville music and comedy at Staub's.
You've never seen a radio. Motion pictures are a novelty you might occasionally
see at the vaudeville houses. There aren't any permanent movie theaters in
Knoxville, but there will be soon.
* A very few have automobilessome of them homemade. In Knoxville, bicycles
outnumber them about 1000 to one. Even some people who aren't rich ride bicycles,
both the big-wheel variety and the more practical twin-wheel style.
* Electric streetcars will take you where you want to go. Most city streets
are paved, but out of town you hit dirt. Pretty much the only way you'll
travel between cities is by passenger train. A few paddlewheel steamboats
churn up and down the river, taking out excursion parties and so forth, but
they're already considered old-fashioned and romantic. Airplanes are purely
fictional.
* Say you're one of the rich folks who have a telephone. If you want to be
able to call everybody else in town who has a phone, you'll need to get two
telephones with two lines and two phone numbers. There are two rival phone
companies in Knoxville, and they'll have nothing to do with each other.
* Stay open-minded about food. Don't be startled if you're served creamed
mammal glands, soufflé of brain, sliced tongue, or pig's foot cheese.
Quail's sometimes served with feathered bird parts intact. If you're served
squabbaby passenger pigeonsdon't say, "Hey, I thought this thing
was extinct!" You're not supposed to know about that.
* Well-dressed ladies wearing big hats and white ribbons will likely ask
you about how you stand on the saloon issue, so you might want to think carefully
about your answer. Knoxville has scores of saloons downtown alone, and they
generate so much business that Mayor Heiskell is all for keeping them intact.
We've also got our own corn-whiskey distillery and our own brewery, a huge
factory churning out tens of thousands of barrels of beer each year. But
the ladies wearing the ribbons blame poverty, homelessness, divorce, and
the high murder rate on the fact that alcohol is legal; looking at their
statistics about saloon violence, it's hard to argue with them.
* Knoxville's technically much smaller than it is now, but don't be surprised
if it actually seems bigger and livelier. With tall smokestacks ringing
the city and new "skyscrapers" going up all the time, crowded streets full
of people asking for money, many of them selling stuff off their backs, some
of them playing guitar or fiddle for change, it may seem more like Manhattan
than Knoxville. The city supports two daily newspapers and four significant
weeklies, including the Industrial Messenger and the Knoxville
Independent, "The Only Labor Paper in East Tennessee." Knoxville has
two roller-skating rinks, several baseball teams, and an endearingly erratic
college football club. There are about 60 saloons downtown alone, many of
them run by Irish immigrants, several clustered around Irish Town, a part
of town far too new to call it the Old City.
* You'll need to exchange your currency. People in 1900 would be startled
to see a real person depicted on an American coin; they'd probably take it
for cheap coal-mine scrip. Pennies have Indian heads on them; everything
else has a plump lady's profile. Drop by an antique store now, and on December
31, 1999, be sure your pockets are full of pre-1900 silver dollars.
* Those huge bowls suspending from thick cloth-bound wires are electric lights.
Knoxville's proud of how brightly lit the city is at night.
* Women can't vote; don't even try. If you're a woman, you've already voted
in your last presidential election for 20 years or so.
* In 1900, don't use any euphemisms at all. You'll just embarrass yourself.
Repeat after me: Lakeshore Mental Health Institute is the Hospital for
the Insane. A retirement community is officially called the Old Ladies
Home. And be sure to make some good friends in 1900, or you'll wind up
in the Knoxville Home for the Friendless.
* The surest way to prevent friendlessness is to join one of the dozens of
secret fraternal orders. Most Knoxville men, black and white, belong to at
least one: the Knights of the Ancient Essenic Order, the Phoenix Lodge of
the Ancient Order of United Workmen, the German immigrants' Turn Verein,
the Knights of Pythias, the Oddfellows, the Haymakerswho meet every
Wednesday in Henson's hayloft. If you don't miss a meeting, in time, you
might even be elected Keeper of Straws.
* If you're over 55, you're probably a Civil War veteran who attends meetings
and campouts of either the Grand Army of the Republic or United Confederate
Veterans. They seem to get along very well now. But the GAR's raising money
for a Union monument they hope will be slightly taller than the Confederate
one.
* If you go to church in Knoxville in 1900, you're much more likely to be
a Presbyterian than any other denomination, even Baptist. You also drink
more than you do now.
* Here are some people it might profit you to be nice to. Future opera star
Grace Moore is a baby living with her family near the red-light district.
Future author and critic Joseph Krutch is a 6-year-old boy living near UT.
Future Hollywood Director Clarence Brown is 11, about the age of the kid
in The Yearling. Catherine Wiley is 21, an aspiring impressionist.
The great paradox is that the turn of the century that our computers are
anticipating is a time when they don't exist. On Jan. 1, 2000/1900, your
computer may start to behave something like an adding machine or an Olivetti
typewriter. Or, perhaps, a stereopticon. Or one of those things on the front
step that you can scrape your boots on. Of course, we can't be certain about
that yet.
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